Korean Society of Leisure, Recreation & Park
[ Article ]
Korean Journal of Leisure, Recreation & Park - Vol. 48, No. 2, pp.91-111
ISSN: 1598-0413 (Print)
Print publication date 30 Jun 2024
Received 07 May 2024 Revised 08 Jun 2024 Accepted 17 Jun 2024
DOI: https://doi.org/10.26446/kjlrp.2024.6.48.2.91

고령자의 스마트 기기 활용 여가활동 여부와 삶의 질 관계 검증 : 자기효능감과 회복탄력성의 이중매개효과

이현주1 ; 김남화1 ; 김의현1 ; 한여민1 ; 신혜리1 ; 김영선1
1경희대학교 노인학과 고령서비스-테크 융합전공
A Study to Verify the Relationship between Leisure Activities using Smart Devices and Quality of Life in Older Adults : The Dual Mediating Effect of Self-Efficacy and Resilience.
Lee, Hyun-Joo1 ; Kim, Nam-Hwa1 ; Kim, Eui-Hyun1 ; Han, Yeo-Min1 ; Shin, Hye-Ri1 ; Kim, Young-Sun1
1Dept. of Gerontology(AgeTech-Service Convergence Major), Kyung Hee University

Correspondence to: Kim, Young-Sun E-mail: ysunkim@khu.ac.kr

Abstract

This study examined the dual mediating effect of self-efficacy and resilience in the relationship between leisure activities using smart devices and quality of life in the older adults. For this study, 515 older adults aged 55 or older were selected as final analysis subjects using the ‘Health Aging Healing Care’ data collected by Digital New Aging Research Institute of Kyung Hee University in 2021. As an analysis method, SPSS PROCESS macro program was utilized to confirm the dual mediating effect by verifying a serial multiple mediation model with two parameters, and the significance of the mediating effect was confirmed using bootstrapping. The key results of this study are as follows: First, the elderly's leisure activities using smart devices were found to have a significant impact on self-efficacy, self-efficacy on resilience, and resilience on quality of life. The direct effect of leisure activities using smart devices among the elderly on quality of life was not significant. Second, in the relationship between leisure activities using smart devices and quality of life among the older adults, the path leading to quality of life through self-efficacy and resilience sequentially was found to be significant, confirming the dual mediating effect. Based on these results, we derived effective intervention directions to improve the quality of life of the older adults and prepared theoretical basic data for research on leisure activities using smart devices for the older adults.

Keywords:

leisure activities using smart devices, quality of life, self-efficacy, resilience, older adults, dual mediating effect

키워드:

스마트 기기 활용 여가활동, 삶의 질, 자기효능감, 회복탄력성, 고령자, 이중매개효과

Acknowledgments

이 논문은 2021년 대한민국 교육부와 한국연구재단의 지원을 받아 수행된 연구임(NRF-2021S1A3A2A01096346).

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